Maybe the diversion that was Porco Rosso had to be, so that Miyazaki could come back even stronger with Mononoke.
I started looking for those quiet, still moments that drew me in, not really finding them. Then I realized they were still there, but they were even more subtly woven in. Instead of lingering moments, they were woven into the film. Was it because it was more of an action film, or because they were more evenly distributed?
Many of the old themes are revisited, and they return like welcome friends. They seem expected now, almost necessary. Plucky young girl? Check. Wise old crone? Check. Curious ball of hard dirt, sly old codger, nature in peril, the stupidity of war, cute little monsters, check, check, check, check, check. Even for an earth bound story, flight is still there, even if it is on the back of a wolf or an elk. Several themes have matured, such as the usually sympathetic enemies motivations are a little more explored, making them even more sympathetic. Perhaps part of that, wounds are deeper and more realistic; the audience is old enough to see dead bodies now. The movies hinted why fighting is bad, now its showing you. Not that I mean to imply its any less subtle about it, but there is more blood.
The characters are still a little flat, but then there's so much action in the way, there are few moments for character development. The little time there is for characters is well used. Every villain is sufficiently explored that while you can't root for most of them, you can at least hope they find a way to live together. We even get some insight into the thinking of the lesser gods, but the elder god remains unknowable, as it should be.
As good as it is, it still leaves me feeling a little empty at the end. By the end of the story, nature is saved from destruction, but at the cost of all the gods. Nature remains in a fragile state, since there are no more gods left, and we must now be its protectors, when we were recently its greatest enemy. I love the message, and you really can't miss it, yet it doesn't feel crammed down your throat. There's still something missing, and I suspect it is laughter, some sense of humor that got hurried past. The lesser and minor gods in Totoro would sometimes do stupid or senseless things, making for light and humorous moments. In Mononoke, the gods are all very serious, and are usually too busy trying to kill someone. The Deer God seems like he might have a sense of humor, but the only time he's on the screen for more than a minute, he goes bio-thermonuclear, and then he's not so funny anymore.
I don't like stories where all the magic goes out of the universe, and the end of the story points to our modern day. I've been disappointed by this theme ever since I read Lord of the Rings, some decades ago. I don't want to hear that there was once magic in this world, and we lost it, let it go, or destroyed it. Its an origin story this world doesn't need. No matter how good the rest of your message.
I started looking for those quiet, still moments that drew me in, not really finding them. Then I realized they were still there, but they were even more subtly woven in. Instead of lingering moments, they were woven into the film. Was it because it was more of an action film, or because they were more evenly distributed?
Many of the old themes are revisited, and they return like welcome friends. They seem expected now, almost necessary. Plucky young girl? Check. Wise old crone? Check. Curious ball of hard dirt, sly old codger, nature in peril, the stupidity of war, cute little monsters, check, check, check, check, check. Even for an earth bound story, flight is still there, even if it is on the back of a wolf or an elk. Several themes have matured, such as the usually sympathetic enemies motivations are a little more explored, making them even more sympathetic. Perhaps part of that, wounds are deeper and more realistic; the audience is old enough to see dead bodies now. The movies hinted why fighting is bad, now its showing you. Not that I mean to imply its any less subtle about it, but there is more blood.
The characters are still a little flat, but then there's so much action in the way, there are few moments for character development. The little time there is for characters is well used. Every villain is sufficiently explored that while you can't root for most of them, you can at least hope they find a way to live together. We even get some insight into the thinking of the lesser gods, but the elder god remains unknowable, as it should be.
As good as it is, it still leaves me feeling a little empty at the end. By the end of the story, nature is saved from destruction, but at the cost of all the gods. Nature remains in a fragile state, since there are no more gods left, and we must now be its protectors, when we were recently its greatest enemy. I love the message, and you really can't miss it, yet it doesn't feel crammed down your throat. There's still something missing, and I suspect it is laughter, some sense of humor that got hurried past. The lesser and minor gods in Totoro would sometimes do stupid or senseless things, making for light and humorous moments. In Mononoke, the gods are all very serious, and are usually too busy trying to kill someone. The Deer God seems like he might have a sense of humor, but the only time he's on the screen for more than a minute, he goes bio-thermonuclear, and then he's not so funny anymore.
I don't like stories where all the magic goes out of the universe, and the end of the story points to our modern day. I've been disappointed by this theme ever since I read Lord of the Rings, some decades ago. I don't want to hear that there was once magic in this world, and we lost it, let it go, or destroyed it. Its an origin story this world doesn't need. No matter how good the rest of your message.